Final Fantasy XVI and God of War Ragnarok Land on PC This Week: DLSS and Performance Insights Revealed

In a nutshell: Two of the PlayStation 5’s biggest exclusives are launching on PC this week. While their system requirements (and enormous storage footprints) have been public for some time, Sony, Nvidia, and others have released additional information regarding the features supported by these ports, including some surprising omissions.

Final Fantasy XVI is now available on Steam and the Epic Games store, with God of War Ragnarok following on Thursday, September 19. Sony has provided a final overview of Ragnarok’s PC features, and modders have already begun adding functionality to Final Fantasy XVI.

Sony unveiled Ragnarok’s system requirements in August, which are broadly consistent with its 2018 predecessor, except for the requirement of 190 GB of SSD space. This week, the company announced that the option to reduce the frequency of puzzle hints would debut in the PC version before arriving on PlayStation, addressing a widespread complaint. Developers will also add audio descriptions for cinematic events.

Customers should note that Ragnarok requires a PlayStation Network login, even on a PC. Although this stipulation had disastrous results with Helldivers II, Sony continues to bring PSN features like trophies and a new overlay to PC games. Ghost of Tsushima serves as a fine example. Hence, players should expect similar or even more enhanced features in future titles, like The Last of Us Part 2, which developers have reportedly finished but is yet to be released.

Additionally, Nvidia shared some internal benchmarks, using Ragnarok to showcase The GeForce RTX 4000 GPUs and DLSS 3 frame generation. With DLSS set to performance mode in 4K at maximum graphics settings, an RTX 4070 averages a commendable 105 frames per second.

Meanwhile, Final Fantasy XVI’s free demo has already given players a taste of its performance. Nvidia also advertised the performance of the final release (which requires 170 GB of storage space) alongside Ragnarok. All mid-range and high-end RTX 4000 cards manage frame rates above 90fps in 4K with super-resolution and frame generation enabled. Analysis from third-party outlets will likely provide a more complete picture by factoring in other GPU lineups, FSR 3.0, and upscaling without frame generation.

Surprisingly, Square Enix’s flagship action RPG doesn’t support ultrawide aspect ratios or FOV adjustments on PC. Thankfully, a helpful mod adding those and other features has appeared just in time for Final Fantasy XVI’s launch. Lyall’s FFXVIFix, available on GitHub, enables cinematics with uncapped frame rates and frame generation, high-quality screenshots, and improved HUD scaling.

Another game Nvidia highlighted is an upgraded version of Capcom’s 2006 zombie action game, Dead Rising Deluxe Remaster. It launches on Thursday with DLSS 3 support.

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